(outside of obvi differences in res and hz) Same performance running it at 1080p 144hz ultra as gimped to 720p 30hz. The game even looks and runs the same from very low to the highest settings. Limiting the framerate, setting vsync, adjusting refresh and changing resolutions has little effect on the out of control usage. The game ignores all settings, both within the game and outside. Originally posted by bean:It used to be that you could limit it through nvidia but that doesnt seem to work anymore. I personaly went into nvidia control panel and set the maximum fps to 60 Game just has an issue in dialog´s where it uses to much system ressources pretty sure that will be fixed in one of the next patchesĪnd it may render X amount of fps in main menu if you don´t cap the fps why is a single screen game with only 5-10 little dudes running around and a few missile shots ( or even just the maintenance screen alone, ramping up system resources? no thank you. I can play open world games with nice graphics and lots going on that run smoother. And i cannot figure out why on earth a static screen is running such a high demand unless there is something going on in the background that i dont know about, i paid for a game. i try to stay away from un optimised games, id rather have mediocre graphics and smooth running especially in a game like this where the graphics are really a "back ground" anyway. Other people reported just boarding the enemy ship and go for the captain should also work if you don´t kill the other enemy crew members or at least not all of themĮDIT: ok that info is wrong just saw that this doesn´t work for whatever reason.Originally posted by 4Horsemen:i think im gonna refund until this issue is fixed. (be aware your own weapons will break stealth exceptions drones) wow I didn't know ther won't run away when I use stealth+teleport. This way the enemys wont run away from the teleport Hint: enable stealth teleport the enemy onto your ship Still need to test if this only works if you teleport the captain or if it works with every enemy crewmember Now it seems like only the enemy guys on your ship will get captured when you destroy the enemy ship wich means you teleport people onto your ship then you destroy the enemy ship. if you did not destroy the ship of course Ok before when you killed the captain you got the other enemys captured. Seems like since the patch it works slightly differently.
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